Life RPG - Gamified Habit Tracker
A browser-based Life RPG that gamifies daily habits with quests, XP, levels, streaks, and achievements.
Problem Statement
Traditional productivity and habit-tracking apps often fail to maintain long-term user engagement. Gamification principles from video games can provide intrinsic motivation, but most implementations are superficial and lack meaningful progression systems.
Methodology
Designed a comprehensive gamification framework with XP systems, level progression, daily quests, streaks, and achievement badges. Implemented adaptive difficulty based on user consistency. Created a reward structure that encourages streak maintenance without punishing occasional misses. Built with vanilla web technologies and LocalStorage for persistence.
Results
Users reported increased motivation and sense of progress compared to traditional habit trackers. The flexible architecture supports custom quest definitions for personalized experiences. Fully client-side with no backend dependency.